三国卡牌客户端基础资源仓库
hch
8 天以前 fcce9ab0e54e4580569ba4ed5be0f4e3ba4d37fa
Assets/Editor/Tool/ClientPackage.cs
@@ -162,7 +162,7 @@
                }
                var relativePath = FileExtersion.GetFileRelativePath(_assetBundlePath, item.FullName);
                var to = StringUtility.Contact(ResourcesPath.Instance.StreamingAssetPath, relativePath);
                var to = StringUtility.Concat(ResourcesPath.Instance.StreamingAssetPath, relativePath);
                var directory = Path.GetDirectoryName(to);
                if (!Directory.Exists(directory))
                {
@@ -194,7 +194,7 @@
            var excludeFileFullNames = new List<string>();
            var tempFiles = new List<FileInfo>();
            FileExtersion.GetAllDirectoryFileInfos(StringUtility.Contact(_assetBundlePath, "/hero"), tempFiles);
            FileExtersion.GetAllDirectoryFileInfos(StringUtility.Concat(_assetBundlePath, "/hero"), tempFiles);
            foreach (var file in tempFiles)
            {
                var extersion = Path.GetExtension(file.FullName);
@@ -207,7 +207,7 @@
            }
            tempFiles.Clear();
            FileExtersion.GetAllDirectoryFileInfos(StringUtility.Contact(_assetBundlePath, "/maps"), tempFiles);
            FileExtersion.GetAllDirectoryFileInfos(StringUtility.Concat(_assetBundlePath, "/maps"), tempFiles);
            foreach (var file in tempFiles)
            {
                var extersion = Path.GetExtension(file.FullName);
@@ -220,7 +220,7 @@
            }
            tempFiles.Clear();
            FileExtersion.GetAllDirectoryFileInfos(StringUtility.Contact(_assetBundlePath, "/audio"), tempFiles);
            FileExtersion.GetAllDirectoryFileInfos(StringUtility.Concat(_assetBundlePath, "/audio"), tempFiles);
            foreach (var file in tempFiles)
            {
                var extersion = Path.GetExtension(file.FullName);
@@ -233,7 +233,7 @@
            }
            tempFiles.Clear();
            FileExtersion.GetAllDirectoryFileInfos(StringUtility.Contact(_assetBundlePath, "/uieffect"), tempFiles);
            FileExtersion.GetAllDirectoryFileInfos(StringUtility.Concat(_assetBundlePath, "/uieffect"), tempFiles);
            foreach (var file in tempFiles)
            {
                var extersion = Path.GetExtension(file.FullName);
@@ -247,10 +247,10 @@
            //剔除视频资源
            tempFiles.Clear();
            var videoPath = StringUtility.Contact(_assetBundlePath, "/video");
            var videoPath = StringUtility.Concat(_assetBundlePath, "/video");
            if (File.Exists(videoPath))
            {
                FileExtersion.GetAllDirectoryFileInfos(StringUtility.Contact(_assetBundlePath, "/video"), tempFiles);
                FileExtersion.GetAllDirectoryFileInfos(StringUtility.Concat(_assetBundlePath, "/video"), tempFiles);
                foreach (var file in tempFiles)
                {
                    var extersion = Path.GetExtension(file.FullName);
@@ -269,7 +269,7 @@
            if (!includeConfig)
            {
                tempFiles.Clear();
                FileExtersion.GetAllDirectoryFileInfos(StringUtility.Contact(_assetBundlePath, "/config"), tempFiles);
                FileExtersion.GetAllDirectoryFileInfos(StringUtility.Concat(_assetBundlePath, "/config"), tempFiles);
                foreach (var file in tempFiles)
                {
                    excludeFileFullNames.Add(file.FullName);
@@ -278,7 +278,7 @@
            //剔除UI资源
            //tempFiles.Clear();
            //FileExtersion.GetAllDirectoryFileInfos(StringUtility.Contact(_assetBundlePath, "/ui/sprite"), tempFiles);
            //FileExtersion.GetAllDirectoryFileInfos(StringUtility.Concat(_assetBundlePath, "/ui/sprite"), tempFiles);
            //foreach (var file in tempFiles)
            //{
            //    var fileName = Path.GetFileName(file.FullName);
@@ -290,7 +290,7 @@
            if (!includeUI)
            {
                tempFiles.Clear();
                FileExtersion.GetAllDirectoryFileInfos(StringUtility.Contact(_assetBundlePath, "/ui"), tempFiles);
                FileExtersion.GetAllDirectoryFileInfos(StringUtility.Concat(_assetBundlePath, "/ui"), tempFiles);
                foreach (var file in tempFiles)
                {
                    excludeFileFullNames.Add(file.FullName);
@@ -301,7 +301,7 @@
#if !UNITY_IOS
                //剔除UI资源
                tempFiles.Clear();
                FileExtersion.GetAllDirectoryFileInfos(StringUtility.Contact(_assetBundlePath, "/ui"), tempFiles);
                FileExtersion.GetAllDirectoryFileInfos(StringUtility.Concat(_assetBundlePath, "/ui"), tempFiles);
                foreach (var file in tempFiles)
                {
                    var extersion = Path.GetExtension(file.FullName);
@@ -329,7 +329,7 @@
            foreach (var item in fromFiles)
            {
                var relativePath = FileExtersion.GetFileRelativePath(_assetBundlePath, item.FullName);
                var to = StringUtility.Contact(ResourcesPath.Instance.StreamingAssetPath, relativePath);
                var to = StringUtility.Concat(ResourcesPath.Instance.StreamingAssetPath, relativePath);
                if (relativePath.StartsWith("patch"))//不包含meta文件和补丁
                    continue;
@@ -366,7 +366,7 @@
            foreach (var item in fromFiles)
            {
                var relativePath = FileExtersion.GetFileRelativePath(_assetBundlePath, item.FullName);
                var to = StringUtility.Contact(ResourcesPath.Instance.StreamingAssetPath, relativePath);
                var to = StringUtility.Concat(ResourcesPath.Instance.StreamingAssetPath, relativePath);
                if (relativePath.StartsWith("patch"))//不包含meta文件和补丁
                    continue;
@@ -397,7 +397,7 @@
    public static void BuildApk(string _sdkPath, string _output, string _publisher, int _buildIndex, bool _development)
    {
        PreBuild(_publisher, _buildIndex);
        var auditTimeFile = StringUtility.Contact(Application.dataPath, Path.DirectorySeparatorChar.ToString(), "Resources/Config/AuditTime.txt");
        var auditTimeFile = StringUtility.Concat(Application.dataPath, Path.DirectorySeparatorChar.ToString(), "Resources/Config/AuditTime.txt");
        if (File.Exists(auditTimeFile))
        {
            File.Delete(auditTimeFile);
@@ -411,7 +411,7 @@
        // if (text.Contains("VERSION_ALTERNATIVE"))
        // {
        //     var pattern = "VERSION_ALTERNATIVE = \".*\"";
        //     text = Regex.Replace(text, pattern, StringUtility.Contact("VERSION_ALTERNATIVE = ", "\"", versionConfig.m_Version, "\""));
        //     text = Regex.Replace(text, pattern, StringUtility.Concat("VERSION_ALTERNATIVE = ", "\"", versionConfig.m_Version, "\""));
        //     bool encoderShouldEmitUTF8Identifier = true;
        //     bool throwOnInvalidBytes = false;
@@ -428,7 +428,7 @@
        // 更名原有文件
        // string _gradleTemplateUrl = EditorApplication.applicationContentsPath + "/PlaybackEngines/AndroidPlayer/Tools/GradleTemplates/";
        // string _gradleFileUrl = _gradleTemplateUrl + "mainTemplate.gradle";
        // string _diffGradleFileUrl = StringUtility.Contact(_sdkPath, "/GradleDiff/", versionConfig.appId, "/mainTemplate.gradle");
        // string _diffGradleFileUrl = StringUtility.Concat(_sdkPath, "/GradleDiff/", versionConfig.appId, "/mainTemplate.gradle");
        // FileInfo _fileInfo = new FileInfo(_diffGradleFileUrl);
        // if (!_fileInfo.Exists)
@@ -486,28 +486,28 @@
        string copySdkFile;
        channelSdkPath = StringUtility.Concat(_sdkPath, "/Channel/Android/", versionConfig.sdkFileName, "/", variant);
        copySdkFile = StringUtility.Contact(_sdkPath, "/Channel/Android/", versionConfig.sdkFileName, "/AndroidManifest.xml");
        copySdkFile = StringUtility.Concat(_sdkPath, "/Channel/Android/", versionConfig.sdkFileName, "/AndroidManifest.xml");
        File.Copy(copySdkFile, MANIFEST_PATH);
        copySdkFile = StringUtility.Contact(_sdkPath, "/Channel/Android/", versionConfig.sdkFileName, "/baseProjectTemplate.gradle");
        copySdkFile = StringUtility.Concat(_sdkPath, "/Channel/Android/", versionConfig.sdkFileName, "/baseProjectTemplate.gradle");
        File.Copy(copySdkFile, File_baseProjectTemplate);
        copySdkFile = StringUtility.Contact(_sdkPath, "/Channel/Android/", versionConfig.sdkFileName, "/deps.gradle");
        copySdkFile = StringUtility.Concat(_sdkPath, "/Channel/Android/", versionConfig.sdkFileName, "/deps.gradle");
        File.Copy(copySdkFile, File_deps);
        copySdkFile = StringUtility.Contact(_sdkPath, "/Channel/Android/", versionConfig.sdkFileName, "/google-services.json");
        copySdkFile = StringUtility.Concat(_sdkPath, "/Channel/Android/", versionConfig.sdkFileName, "/google-services.json");
        File.Copy(copySdkFile, File_google_services);
        copySdkFile = StringUtility.Contact(_sdkPath, "/Channel/Android/", versionConfig.sdkFileName, "/gradleTemplate.properties");
        copySdkFile = StringUtility.Concat(_sdkPath, "/Channel/Android/", versionConfig.sdkFileName, "/gradleTemplate.properties");
        File.Copy(copySdkFile, File_gradleTemplate);
        //copySdkFile = StringUtility.Contact(_sdkPath, "/Channel/Android/", versionConfig.appId, "/LauncherManifest.xml");
        //copySdkFile = StringUtility.Concat(_sdkPath, "/Channel/Android/", versionConfig.appId, "/LauncherManifest.xml");
        //File.Copy(copySdkFile, File_LauncherManifest);
        copySdkFile = StringUtility.Contact(_sdkPath, "/Channel/Android/", versionConfig.sdkFileName, "/launcherTemplate.gradle");
        copySdkFile = StringUtility.Concat(_sdkPath, "/Channel/Android/", versionConfig.sdkFileName, "/launcherTemplate.gradle");
        File.Copy(copySdkFile, File_launcherTemplate);
        copySdkFile = StringUtility.Contact(_sdkPath, "/Channel/Android/", versionConfig.sdkFileName, "/mainTemplate.gradle");
        copySdkFile = StringUtility.Concat(_sdkPath, "/Channel/Android/", versionConfig.sdkFileName, "/mainTemplate.gradle");
        File.Copy(copySdkFile, File_mainTemplate);
        copySdkFile = StringUtility.Contact(_sdkPath, "/Channel/Android/", versionConfig.sdkFileName, "/settingsTemplate.gradle");
        copySdkFile = StringUtility.Concat(_sdkPath, "/Channel/Android/", versionConfig.sdkFileName, "/settingsTemplate.gradle");
        File.Copy(copySdkFile, File_settingGradle);
        if (versionConfig.sdkFileName == "hyyngame_huawei")
        {
            copySdkFile = StringUtility.Contact(_sdkPath, "/Channel/Android/", versionConfig.sdkFileName, "/agconnect-services.json");
            copySdkFile = StringUtility.Concat(_sdkPath, "/Channel/Android/", versionConfig.sdkFileName, "/agconnect-services.json");
            File.Copy(copySdkFile, File_huawei_services);
        }
@@ -574,11 +574,11 @@
        if (versionConfig1.sdkFileName.Trim().Length != 0)
        {
            FileExtersion.DirectoryCopy(StringUtility.Contact(_sdkPath, "/Channel/iOS/", versionConfig1.sdkFileName, "/Plugins"), iOS_PLUGIN_PATH);
            FileExtersion.DirectoryCopy(StringUtility.Concat(_sdkPath, "/Channel/iOS/", versionConfig1.sdkFileName, "/Plugins"), iOS_PLUGIN_PATH);
        }
        else
        {
            FileExtersion.DirectoryCopy(StringUtility.Contact(_sdkPath, "/Channel/iOS/", versionConfig1.appId, "/Plugins"), iOS_PLUGIN_PATH);
            FileExtersion.DirectoryCopy(StringUtility.Concat(_sdkPath, "/Channel/iOS/", versionConfig1.appId, "/Plugins"), iOS_PLUGIN_PATH);
        }
        DateTime outTime;
@@ -630,7 +630,7 @@
    private static void PreBuild(string _publisher, int _buildIndex)
    {
        MakePackageMD5File();
        var newVersionConfigPath = StringUtility.Contact("Assets/Resources/VersionConfig", ".asset");
        var newVersionConfigPath = StringUtility.Concat("Assets/Resources/VersionConfig", ".asset");
        var versionName = string.Empty;
        var fromVersionConfig = GetVersionConfig(_publisher, out versionName);
        var newVersionConfig = ScriptableObject.CreateInstance<VersionConfig>();
@@ -723,7 +723,7 @@
    static void SetIconAndSplashImage(string _versionName)
    {
        var buildTarget = GetBuildTarget();
        var texture = AssetDatabase.LoadAssetAtPath<Texture2D>(StringUtility.Contact("Assets/Editor/Logo/", _versionName, "/Icon.png"));
        var texture = AssetDatabase.LoadAssetAtPath<Texture2D>(StringUtility.Concat("Assets/Editor/Logo/", _versionName, "/Icon.png"));
        var iconSizes = PlayerSettings.GetIconSizesForTargetGroup(buildTarget);
        var icons = new Texture2D[iconSizes.Length];
        for (int i = 0; i < iconSizes.Length; i++)
@@ -737,7 +737,7 @@
        PlayerSettings.SplashScreen.showUnityLogo = false;
        PlayerSettings.SplashScreen.unityLogoStyle = PlayerSettings.SplashScreen.UnityLogoStyle.LightOnDark;
        var splashImage = AssetDatabase.LoadAssetAtPath<Sprite>(StringUtility.Contact("Assets/Editor/Logo/", _versionName, "/SplashImage.png"));
        var splashImage = AssetDatabase.LoadAssetAtPath<Sprite>(StringUtility.Concat("Assets/Editor/Logo/", _versionName, "/SplashImage.png"));
        var splashScreenLogo = PlayerSettings.SplashScreenLogo.Create(3, splashImage);
        PlayerSettings.SplashScreen.logos = new PlayerSettings.SplashScreenLogo[] { splashScreenLogo };