| | |
| | |
|
| | | foreach (var setting in so.spriteSettings)
|
| | | {
|
| | | var directoryPath = StringUtility.Contact(rootPath, Path.DirectorySeparatorChar.ToString(), setting.folderName);
|
| | | var directoryPath = StringUtility.Concat(rootPath, Path.DirectorySeparatorChar.ToString(), setting.folderName);
|
| | |
|
| | | if (!Directory.Exists(directoryPath))
|
| | | {
|
| | |
| | |
|
| | | count++;
|
| | |
|
| | | EditorUtility.DisplayProgressBar(StringUtility.Contact("设置图集标签:", setting.folderName), file.Name, count / (float)total);
|
| | | EditorUtility.DisplayProgressBar(StringUtility.Concat("设置图集标签:", setting.folderName), file.Name, count / (float)total);
|
| | | }
|
| | | catch (Exception ex)
|
| | | {
|
| | |
| | | int index = 0;
|
| | | foreach (SpriteSettingConfig.SpriteSetting setting in so.spriteSettings)
|
| | | {
|
| | | var directoryPath = StringUtility.Contact(rootPath, Path.DirectorySeparatorChar.ToString(), setting.folderName);
|
| | | var directoryPath = StringUtility.Concat(rootPath, Path.DirectorySeparatorChar.ToString(), setting.folderName);
|
| | |
|
| | | if (!Directory.Exists(directoryPath))
|
| | | {
|