三国卡牌客户端基础资源仓库
hch
8 天以前 fcce9ab0e54e4580569ba4ed5be0f4e3ba4d37fa
Assets/Launch/Manager/LocalResManager.cs
@@ -236,9 +236,9 @@
    {
        Sprite sprite = null;
#if UNITY_EDITOR
        if (excludePngs.Contains(StringUtility.Contact(name, ".png")))
        if (excludePngs.Contains(StringUtility.Concat(name, ".png")))
        {
            var path = StringUtility.Contact("Assets/ResourcesOut/BuiltIn/Sprites/", name, ".png");
            var path = StringUtility.Concat("Assets/ResourcesOut/BuiltIn/Sprites/", name, ".png");
            sprite = UnityEditor.AssetDatabase.LoadAssetAtPath<Sprite>(path);
        }
        else