UI/InGameDownLoadWin.prefab
@@ -8798,7 +8798,7 @@ m_GameObject: {fileID: 1956487658746124} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224478678400319138} @@ -8892,6 +8892,8 @@ lastUsedRound: 0 parentUI: {fileID: 0} childrenUI: [] openMask: 0 clickEmptySpaceClose: 0 m_RewardGotSign: {fileID: 0} m_ContainerHint: {fileID: 0} m_Content: {fileID: 0}