UI/InGameDownLoadWin.prefab
@@ -8845,7 +8845,9 @@ maxIdleRounds: 20 openAnimationType: 0 closeAnimationType: 0 _rectTransform: {fileID: 224478678400319138} animeDuration: 0.2 scaleOverInOutCurve: {fileID: 0} animationEase: 6 lastUsedRound: 0 parentUI: {fileID: 0} @@ -9356,7 +9358,7 @@ m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.2509804, g: 0.10980392, b: 0.023529412, a: 1} m_Color: {r: 0.43137255, g: 0.29803923, b: 0.19215687, a: 1} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1