UI/HeroTrainWin.prefab
@@ -5784,7 +5784,7 @@ m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 542.5, y: -18.5} m_SizeDelta: {x: 32, y: 32} m_SizeDelta: {x: 40, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &5512788201422559451 CanvasRenderer: @@ -5814,7 +5814,7 @@ m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 166341d202fcc6c459abce55f9e315d5, type: 3} m_Sprite: {fileID: 21300000, guid: eed6237f6b9b7e8408dca57da495ff02, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1