Battle/Prefabs/BattleRootNode.prefab
@@ -461,7 +461,7 @@ m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: f2c1d6800361ab9429402dc77780ce5e, type: 3} m_Sprite: {fileID: 21300000, guid: 0b42dfc347a088a4e87bd1aa3bf12179, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1