UI/HeroCollectionLvUpWin.prefab
@@ -3482,7 +3482,7 @@ m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -5, y: -1.5} m_SizeDelta: {x: 222, y: 33} m_SizeDelta: {x: 222, y: 36} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &3521951414550911911 CanvasRenderer: @@ -3648,7 +3648,7 @@ m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 91.11, y: 27} m_SizeDelta: {x: 91.11, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &6301412357006607442 CanvasRenderer: