yyl
2025-06-17 007fbd542c30f5fa8308128aac26ce6584b3067a
Main/System/Battle/BattleManager.cs
@@ -5,13 +5,13 @@
public class BattleManager : GameSystemManager<BattleManager>
{
    protected Dictionary<int, BattleField> battleFields = new Dictionary<int, BattleField>();
    public StoryBattleField storyBattleField = new StoryBattleField();//主线战场
    protected Dictionary<int, BattleField> battleFields = new Dictionary<int, BattleField>();
    public override void Init()
    {
        base.Init();
        EventBroadcast.Instance.AddListener<int, int>(EventName.BATTLE_ACTION_OVER, OnActionOver);
    }
    public override void Release()
@@ -19,24 +19,25 @@
        base.Release();
    }
    private void OnActionOver(int battleFieldId, int attackId)
    public void StartStoryBattle()
    {
        BattleField battleField = null;
        if (battleFields.TryGetValue(battleFieldId, out battleField))
        if (null == storyBattleField)
        {
            battleField.OnActionOver(attackId);
        }
        else
        {
            Debug.LogError("BattleManager OnActionOver battleFieldId:" + battleFieldId + " not find");
            storyBattleField = new StoryBattleField();
        }
    }
    public void Run()
    {
        if (null != storyBattleField)
        {
            storyBattleField.Run();
        }
        foreach (var battleField in battleFields)
        {
            battleField.Value.Run();
            battleField.Value?.Run();
        }
    }