Main/System/Team/TeamBase.cs
@@ -1,3 +1,5 @@ using System; using System.Collections.Generic; // 阵型基础 @@ -35,6 +37,16 @@ return true; } public void AddTeamHeros(List<HeroInfo> heroInfos) { for (int i = 0; i < heroInfos.Count; i++) { AddTeamHero(heroInfos[i]); } UpdateProperties(); } public bool AddTeamHero(HeroInfo heroInfo) { if (heroInfo == null) @@ -49,6 +61,7 @@ teamHeros[i] = new TeamHero(); teamHeros[i].heroInfo = heroInfo; teamHeros[i].heroIndex = i; UpdateProperties(); return true; } }