Main/System/Battle/BattleField/StoryBattleField.cs
@@ -194,6 +194,19 @@ BattleDebug.LogError("HandModeOperationAgent DoNext 2"); //再检查一次有没装备未处理 if (PackManager.Instance.GetSinglePack(PackType.DropItem).GetItems().Count > 0) { //构建所有物品 List<int> dropList = new List<int>(); foreach (var item in PackManager.Instance.GetSinglePack(PackType.DropItem).GetItems()) { dropList.Add(item.gridIndex); } EquipModel.Instance.NotifyItemDrop(dropList, null); return; } // 检查一下锤子的消耗 if (!ItemLogicUtility.CheckCurrencyCount(41, PlayerDatas.Instance.baseData.UseHarmerCount, 2)) {