yyl
2025-11-28 022ad06b6a0100c540032ee3daa9de06fa0b2891
Main/System/Main/HomeWin.cs
@@ -1,6 +1,7 @@
using System;
using System.Collections;
using System.Collections.Generic;
using Cysharp.Threading.Tasks;
using DG.Tweening;
using UnityEngine;
using UnityEngine.UI;
@@ -172,8 +173,7 @@
        // var battleWin = UIManager.Instance.OpenWindow<BattleWin>();
        // battleWin.SetBattleField(BattleManager.Instance.storyBattleField);
        if (!SoundPlayer.Instance.IsPlayBackGroundMuisic())
            SoundPlayer.Instance.PlayBackGroundMusic(38);
        DelayPlayMusic().Forget();
    }
@@ -204,6 +204,15 @@
        officialTip.SetActive(OfficialRankManager.Instance.CanOfficialLVUP());
    }
    async UniTask DelayPlayMusic()
    {
        await UniTask.Delay(2000);
        if (!SoundPlayer.Instance.IsPlayBackGroundMuisic())
            SoundPlayer.Instance.PlayBackGroundMusic(38);
    }
    private void OnClickEnterBoss()
    {
        // BattleField battleField = BattleManager.Instance.GetBattleFieldByMapID(2); //BOSS战斗