yyl
5 天以前 02d1a98d6a500d41754346cb5f3a1f3c61e0b125
Main/System/Battle/BattleObject/BattleObject.cs
@@ -294,6 +294,8 @@
            }
        }
        bool isFatalAttack = (null != deadPack) && isLastHit;
        if (isFatalAttack)
@@ -307,10 +309,18 @@
        }
        else
        {
            if ((dmgInfo.IsType(DamageType.Damage) || dmgInfo.IsRealdamage()))
            if (dmgInfo.IsType(DamageType.Block))
            {
                motionBase.PlayAnimation(MotionName.hit, false);
                battleField.battleEffectMgr.PlayEffect(this, 19999, heroRectTrans, Camp);
            }
            else
            {
                if ((dmgInfo.IsType(DamageType.Damage) || dmgInfo.IsRealdamage()))
                {
                    motionBase.PlayAnimation(MotionName.hit, false);
                }
            }
        }