hch
2025-10-14 0525256f0597b903b478226e7b2adb554687923c
Main/System/Main/FightPowerManager.cs
@@ -230,6 +230,8 @@
        propertyVariables["bookPer"] = GetBookPer(attrType) / 10000.0f;
        propertyVariables["realmValue"] = officialAttrs.ContainsKey(attrType) ? officialAttrs[attrType] : 0;
        propertyVariables["realmPer"] = GetOfficialPer(attrType) / 10000.0f;
        propertyVariables["gubaoValue"] = 0;
        propertyVariables["gubaoPer"] = 0;
        //!!!单武将战力预览的话需要排除队伍影响战力,只算武将自身的上阵属性
        propertyVariables["lineupInitAddPer"] = GetLineUpPer(attrType, "lineupInitAddPer") / 10000.0f;