Main/Manager/UIManager.cs
@@ -484,7 +484,7 @@ // 从资源管理器加载UI预制体 GameObject prefab; if (uiName == "LaunchWin") if (uiName == "LaunchWin" || uiName == "DownLoadWin" || uiName == "RequestSecretWin" || uiName == "GameAgeWarnWin") { prefab = BuiltInLoader.LoadPrefab(uiName); }