yyl
2025-08-05 06da72770c641fabf980816ed466a2280dac2be7
Main/System/KnapSack/PackManager.cs
@@ -8,12 +8,42 @@
public class PackManager : GameSystemManager<PackManager>
{
    public event Action<PackType> refrechPackEvent; //刷新整个背包数据
    //物品(创建)刷新,可能批量创建注意效率; bool:true代表创建 false 刷新; 注意0707物品数量刷新不包含在此事件
    public event Action<PackType, string, bool> ChangeItemEvent; // 背包类型,GUID,是否创建
    //删除物品,可能批量删除注意效率
    public event Action<PackType, string> DeleteItemEvent; // 背包类型,GUID
    // 单物品刷新 在得到新物品、物品数量的改变,清理该物品时均会触发 ; 但0725整个背包刷新不触发,如果有需要单独数量刷新事件另外处理
    // 触发比较频繁,界面使用时可以做个汇总后延迟刷新
    public event Action<PackType, int, int> RefreshItemEvent; //背包类型,位置索引,物品id
    public event Action<PackType> gridRefreshEvent; //背包可用格子数刷新
    public event Action<int, int> useItemSuccessEvent; //物品使用成功 int 位置索引 int物品id
    public event Action<int> refreshItemDayUseCountEvent;  //刷新物品每日使用数量
    public event Action<int> refreshItemSumUseCountEvent;  //刷新物品总使用数量
    public bool isPlayBetterEquipEffect { get; set; }  //整理背包时是否播放特效
    private Dictionary<PackType, SinglePack> playerPackDict = new Dictionary<PackType, SinglePack>();
    private Dictionary<string, ItemModel> itemGUIDDict = new Dictionary<string, ItemModel>();
    private Dictionary<int, int> PackGirdServerBuyCountDict = new Dictionary<int, int>(); //背包类型:购买格子的次数
    //读表数据
    public Dictionary<int, int> PackMaxCountDict = new Dictionary<int, int>(); //背包类型:背包格子最大数量
    public Dictionary<int, int> PackInitCountDict = new Dictionary<int, int>(); //背包类型:初始数量
    public int initBagGridCount { get; private set; } //初始物品背包格子数
    public int[] itemPackSortTyps { get; private set; }    //背包物品的按类型排序
    public List<string> composeItemGuidList = new List<string>();  //合成列表物品guid
    //开格子
    public Dictionary<int, int> openGirdMoneyDict = new Dictionary<int, int>(); //背包类型:消耗货币类型
    public Dictionary<int, int[]> openGirdMoneyValueDict = new Dictionary<int, int[]>(); //背包类型:消耗货币值(按次数定价)
    public Dictionary<int, int[]> openGirdCountDict = new Dictionary<int, int[]>(); //背包类型:每次开的格子数量
    public static string StrengthAttrShift_RecordKey = "";
    public const string RecordKnapsackTitle = "RecordKnapsackTitle";
@@ -23,11 +53,7 @@
    Dictionary<int, List<int>> sharedUseCountItemDict { get; set; }
    bool isUpdatePlayerLv = false;
    //AlchemyModel alchemyModel { get { return ModelCenter.Instance.GetModel<AlchemyModel>(); } }
    //ItemTipsModel itemTipsModel { get { return ModelCenter.Instance.GetModel<ItemTipsModel>(); } }
    List<string> commonShowAwardEvents = new List<string>();
    public int[] gameCashShow;  //代金券特殊显示 除以100
    public int[] autoUseItemIDs;
    public override void Init()
    {
@@ -56,9 +82,8 @@
        //     }
        // }
        ParseItemCount();
        autoUseItemIDs = JsonMapper.ToObject<int[]>(FuncConfigConfig.Get("ItemTipsNum").Numerical2);
    }
@@ -71,23 +96,7 @@
        // SysNotifyMgr.Instance.sysNotifyEvent -= RefreshSysInfo;
    }
    public Dictionary<int, string> textCountShow = new Dictionary<int, string>();
    public int[] textCountShow2;
    public List<int> gameCashShow = new List<int>();
    public void ParseItemCount()
    {
        var textConfig = FuncConfigConfig.Get("ItemCountShow");
        var json = JsonMapper.ToObject(textConfig.Numerical1);
        foreach (var key in json.Keys)
        {
            var itemID = int.Parse(key);
            textCountShow[itemID] = json[key].ToString();
        }
        textCountShow2 = JsonMapper.ToObject<int[]>(textConfig.Numerical2);
        gameCashShow = JsonMapper.ToObject<List<int>>(textConfig.Numerical3);
    }
    private void OnFuncStateChangeEvent(int id)
@@ -165,28 +174,7 @@
        // }
    }
    public event Action<PackType> refrechPackEvent; //刷新整个背包数据
    //物品(创建)刷新,可能批量创建注意效率; bool:true代表创建 false 刷新; 注意0707物品数量刷新不包含在此事件
    public event Action<PackType, string, bool> ChangeItemEvent; // 背包类型,GUID,是否创建
    //删除物品,可能批量删除注意效率
    public event Action<PackType, string> DeleteItemEvent; // 背包类型,GUID
    // 单物品刷新 在得到新物品、物品数量的改变,清理该物品时均会触发 ; 但0725整个背包刷新不触发,如果有需要单独数量刷新事件另外处理
    // 触发比较频繁,界面使用时可以做个汇总后延迟刷新
    public event Action<PackType, int, int> RefreshItemEvent; //背包类型,位置索引,物品id
    public event Action<PackType> gridRefreshEvent; //背包可用格子数刷新
    public event Action<int, int> useItemSuccessEvent; //物品使用成功 int 位置索引 int物品id
    public event Action<int> refreshItemDayUseCountEvent;  //刷新物品每日使用数量
    public event Action<int> refreshItemSumUseCountEvent;  //刷新物品总使用数量
    public bool isPlayBetterEquipEffect { get; set; }  //整理背包时是否播放特效
    #region 接收服务端数据
    private Dictionary<PackType, SinglePack> playerPackDict = new Dictionary<PackType, SinglePack>();
    private Dictionary<string, ItemModel> itemGUIDDict = new Dictionary<string, ItemModel>();
    public void UpdatePack(H0725_tagRolePackRefreshEx packInfo)
    {
@@ -270,7 +258,18 @@
    }
    public void UpdateBuyPackGirdCount(HA207_tagSCPackBuyInfo netPack)
    {
        for (int i = 0; i < netPack.BuyInfoList.Length; i++)
        {
            PackGirdServerBuyCountDict[netPack.BuyInfoList[i].PackType] = netPack.BuyInfoList[i].BuyCnt;
        }
    }
    public int[] BuyPackGirdNeedData(PackType packType)
    {
        return null;
    }
    public void UpdateUnlockedGridCount(H0724_tagRolePackCanUseCount useCount)
    {
@@ -475,21 +474,27 @@
    //     }
    // }
    #endregion
    #region 玩家装备特殊逻辑
    void ParseConfig()
    {
        var config = FuncConfigConfig.Get("CommonShowAwards");
        commonShowAwardEvents = JsonMapper.ToObject<List<string>>(config.Numerical1);
        config= FuncConfigConfig.Get("InitBagCellCount");
        ParsePackConfigIni();
        autoUseItemIDs = JsonMapper.ToObject<int[]>(FuncConfigConfig.Get("AutoUseItem").Numerical1);
        var config= FuncConfigConfig.Get("InitBagCellCount");
        initBagGridCount = int.Parse(config.Numerical1);
        PackInitCountDict = ConfigParse.ParseIntDict(config.Numerical2);
        config = FuncConfigConfig.Get("PackageSortPriority");
        itemPackSortTyps = ConfigParse.GetMultipleStr<int>(config.Numerical1);
        ParsePackConfigIni();
        config = FuncConfigConfig.Get("OpenPack");
        openGirdMoneyDict = ConfigParse.ParseIntDict(config.Numerical1);
        openGirdMoneyValueDict = ConfigParse.ParseIntArrayDict(config.Numerical2);
        openGirdCountDict = ConfigParse.ParseIntArrayDict(config.Numerical3);
        config = FuncConfigConfig.Get("ItemCountShow");
        gameCashShow = JsonMapper.ToObject<int[]>(config.Numerical1);
    }
    void ParsePackConfigIni()
@@ -527,6 +532,15 @@
        }
        return File.ReadAllLines(path);
    }
    public int GetCanBuyPackGirdCount(PackType type)
    {
        if (!PackMaxCountDict.ContainsKey((int)type))
        {
            return 0;
        }
        return PackMaxCountDict[(int)type] - GetSinglePack(type).unlockedGridCount;
    }
@@ -786,17 +800,17 @@
    {
        int useCnt = 0;
        List<int> shareIdlist = null;
        bool isShare = TryGetShareNumItem(itemId, out shareIdlist);
        if (isShare)
        {
            foreach (var id in shareIdlist)
            {
                int singleUseCnt = 0;
                itemDayUseCntDict.TryGetValue(id, out singleUseCnt);
                useCnt += singleUseCnt;
            }
        }
        else
        // bool isShare = TryGetShareNumItem(itemId, out shareIdlist);
        // if (isShare)
        // {
        //     foreach (var id in shareIdlist)
        //     {
        //         int singleUseCnt = 0;
        //         itemDayUseCntDict.TryGetValue(id, out singleUseCnt);
        //         useCnt += singleUseCnt;
        //     }
        // }
        // else
        {
            itemDayUseCntDict.TryGetValue(itemId, out useCnt);
        }
@@ -843,9 +857,6 @@
    const int ITEMPACK_REDKEY = 102011003;
    Redpoint redpointItemPack = new Redpoint(MainRedDot.RedPoint_BagFuncKey, ITEMPACK_REDKEY);
    const int LS_REDKEY = 102011015;
    Redpoint redpointLS = new Redpoint(MainRedDot.RedPoint_BagFuncKey, LS_REDKEY);
    private void UpdatePackRedpoint(PackType type)
    {
@@ -869,16 +880,7 @@
                }
                break;
            case PackType.Warehouse:
                if (singlePack.GetEmptyGridCount() <= 0)
                {
                    MainRedDot.Instance.redPointDepotFunc.state = RedPointState.Full;
                }
                else
                {
                    MainRedDot.Instance.redPointDepotFunc.state = RedPointState.None;
                }
                break;
        }
    }
@@ -972,44 +974,44 @@
    #endregion
    #region 判断物品是否达到使用上限
    // public bool IsReachUseLimit(string guid, out ulong count)
    // {
    //     count = 0;
    //     ItemModel itemModel = GetItemByGuid(guid);
    //     if (itemModel == null) return false;
    public bool IsReachUseLimit(string guid, out ulong count)
    {
        count = 0;
        ItemModel itemModel = GetItemByGuid(guid);
        if (itemModel == null) return false;
    //     AttrFruitConfig fruitConfig = AttrFruitConfig.Get(itemModel.itemId);
    //     int haveUseCnt = GetItemUsedTimesToday(itemModel.itemId);
    //     int sumHaveUseCnt = GetItemTotalUsedTimes(itemModel.itemId);
    //     count = (ulong)itemModel.count;
    //     bool isReach = false;
    //     int remainDayCnt = 0;
    //     if (itemModel.config.MaxSkillCnt > 0)
    //     {
    //         remainDayCnt = itemModel.config.MaxSkillCnt - haveUseCnt;
    //         if (itemModel.count > remainDayCnt)
    //         {
    //             count = (ulong)remainDayCnt;
    //         }
    //     }
        // AttrFruitConfig fruitConfig = AttrFruitConfig.Get(itemModel.itemId);
        int haveUseCnt = GetItemUsedTimesToday(itemModel.itemId);
        int sumHaveUseCnt = GetItemTotalUsedTimes(itemModel.itemId);
        count = (ulong)itemModel.count;
        bool isReach = false;
        int remainDayCnt = 0;
        if (itemModel.config.MaxSkillCnt > 0)
        {
            remainDayCnt = itemModel.config.MaxSkillCnt - haveUseCnt;
            if (itemModel.count > remainDayCnt)
            {
                count = (ulong)remainDayCnt;
            }
        }
    //     int remainSumCnt = 0;
    //     if (fruitConfig != null)
    //     {
    //         remainSumCnt = fruitConfig.basicUseLimit - sumHaveUseCnt;
    //         if (remainSumCnt <= remainDayCnt && itemModel.count > remainSumCnt)
    //         {
    //             count = (ulong)remainSumCnt;
    //         }
    //     }
        int remainSumCnt = 0;
        // if (fruitConfig != null)
        // {
        //     remainSumCnt = fruitConfig.basicUseLimit - sumHaveUseCnt;
        //     if (remainSumCnt <= remainDayCnt && itemModel.count > remainSumCnt)
        //     {
        //         count = (ulong)remainSumCnt;
        //     }
        // }
    //     if (count < (ulong)itemModel.count)
    //     {
    //         isReach = true;
    //     }
        if (count < (ulong)itemModel.count)
        {
            isReach = true;
        }
    //     return isReach;
    // }
        return isReach;
    }
    #endregion
    
@@ -1028,60 +1030,4 @@
    }
    public void ReceiveAwardNotify(HA801_tagMCGiveAwardInfo netPack)
    {
        var eventName = UIHelper.ServerStringTrim(netPack.EventName);
        if (eventName == "BuyItem")
            return;
        // 仙盟攻城战
        // if (eventName == "FamilyGCZSQGrid" || eventName == "FamilyGCZSQPass" || eventName == "FamilyGCZSQPassAll" ||
        //     eventName == "FamilyGCZContiribution" || eventName == "FamilyGCZAtk")
        // {
        //     ModelCenter.Instance.GetModel<FairySiegeActModel>()?.OnUpdateAwardInfoAction(netPack);
        //     return;
        // }
        if (!commonShowAwardEvents.Contains(eventName))
            return;
        List<Item> showItems = new List<Item>();
        if (netPack.Exp != 0 || netPack.ExpPoint != 0)
        {
            ulong expValue = netPack.Exp + netPack.ExpPoint * (ulong)Constants.ExpPointValue;
            showItems.Add(new Item(GeneralDefine.expDisplayId, expValue));
        }
        if (netPack.MoneyList.Length != 0)
        {
            for (int i = 0; i < netPack.MoneyLen; i++)
            {
                var moneyType = netPack.MoneyList[i].MoneyType;
                if (GeneralDefine.moneyDisplayIds.ContainsKey(moneyType) && netPack.MoneyList[i].MoneyValue != 0)
                {
                    showItems.Add(new Item(GeneralDefine.moneyDisplayIds[moneyType], netPack.MoneyList[i].MoneyValue));
                }
            }
        }
        if (netPack.ItemList.Length != 0)
        {
            for (int i = 0; i < netPack.ItemLen; i++)
            {
                showItems.Add(new Item((int)netPack.ItemList[i].ItemID, netPack.ItemList[i].Count, netPack.ItemList[i].IsBind));
            }
        }
        string info = string.Empty;
        if (LanguageConfig.HasKey("commonShowAwardEvents_" + eventName))
            info = Language.Get("commonShowAwardEvents_" + eventName);
        if (showItems.Count == 0)
            return;
        ItemLogicUtility.Instance.ShowGetItem(showItems, info, 0, eventName: eventName);
    }
}