Main/System/Team/TeamHero.cs
@@ -48,7 +48,9 @@ Update(); } private static int DecreasingObjID = 0; // 布阵时的构造 public TeamHero(HeroInfo heroInfo, int posNum, TeamBase _teamBase) { @@ -59,7 +61,7 @@ teamBase = _teamBase; ObjID = 0; ObjID = --DecreasingObjID; NPCID = 0; curHp = heroInfo.hp;