| | |
| | | |
| | | public void SplitLongGMCmd(string value) |
| | | { |
| | | if (value == "RoleDead" && CrossServerUtility.IsCrossServer()) |
| | | |
| | | string[] longCmdArray = value.Split('|'); |
| | | for (int i = 0; i < longCmdArray.Length; i++) |
| | | { |
| | | string[] longCmdArray = value.Split('|'); |
| | | for (int i = 0; i < longCmdArray.Length; i++) |
| | | { |
| | | cmdModel.SendCrossServerGMQuest(longCmdArray[i].Trim()); |
| | | } |
| | | cmdModel.OnSendGMQuest(longCmdArray[i].Trim()); |
| | | } |
| | | else |
| | | { |
| | | string[] longCmdArray = value.Split('|'); |
| | | for (int i = 0; i < longCmdArray.Length; i++) |
| | | { |
| | | cmdModel.OnSendGMQuest(longCmdArray[i].Trim()); |
| | | } |
| | | } |
| | | |
| | | |
| | | } |
| | | |