lcy
3 天以前 09bc892c7283df8757a07b646d5af21ddaa263d1
Main/System/Settlement/BattleSettlementManager.cs
@@ -41,6 +41,9 @@
            case "BoneBattleField":
                PopupWindowsProcessor.Instance.Add(isWin ? "BoneBattleVictoryWin" : "BoneBattleFailWin", false);
                break;
            case "TianziBillboradBattleField":
                PopupWindowsProcessor.Instance.Add("TianziBillboradVictoryWin", false);
                break;
            default:
                PopupWindowsProcessor.Instance.Add(isWin ? "BattleVictoryWin" : "BattleFailWin", false);
                break;
@@ -72,6 +75,10 @@
                    UIManager.Instance.OpenWindow<BoneBattleFailWin>();
                }
                break;
            case "TianziBillboradBattleField":
                TianziBillboradManager.Instance.isSweepVictory = false;
                UIManager.Instance.OpenWindow<TianziBillboradVictoryWin>();
                break;
            default:
                if (isWin)
                {