Main/System/HeroUI/HeroTrainWin.cs
@@ -208,6 +208,7 @@ { functionOrder = 0; DisplayTrainOrBreak(hero); ForceRefreshLayout(); }); breakMainButton.AddListener(() => @@ -846,7 +847,7 @@ var itemPack = PackManager.Instance.GetSinglePack(PackType.Item); if (heroCnt > 1) if (heroCnt > 1 && hero.heroStar < hero.GetCurMaxStar()) { redpointGift.SetActive(true); trainMainRedImg.SetActive(true);