Main/System/Battle/BattleField/ArenaBattleField.cs
@@ -54,7 +54,7 @@ Debug.Log("ArenaBattleField TurnFightState:" + TurnNum + " State:" + State); // 更新轮次显示 ArenaBattleWin fsBattleWin = UIManager.Instance.GetUI<ArenaBattleWin>(); if (fsBattleWin != null && fsBattleWin.battleField == this) if (fsBattleWin != null) { fsBattleWin.UpdateRoundDisplay(); }