Main/System/Settlement/BoneBattleFailWin.cs
@@ -11,7 +11,7 @@ [SerializeField] TextEx txtFuncName; [SerializeField] Button tipEquipBtn; [SerializeField] Button tipHeroPosBtn; string battleName = "BoneBattleField"; string battleName = BattleConst.BoneBattleField; protected override void InitComponent() { tipEquipBtn.AddListener(() =>