| | |
| | | } |
| | | } |
| | | |
| | | private void OnChatTabChange(ChatTab entrance) |
| | | private void OnChatTabChange(ChatChannel entrance) |
| | | { |
| | | CreaterAll(entrance); |
| | | } |
| | |
| | | RefreshAll(manager.nowChatChannel); |
| | | } |
| | | |
| | | private void CreaterAll(ChatTab chatTab) |
| | | private void CreaterAll(ChatChannel chatTab) |
| | | { |
| | | if (chatTab == ChatTab.World) |
| | | if (chatTab == ChatChannel.World) |
| | | { |
| | | manager.nowChatChannel = ChatChannel.World; |
| | | } |
| | | else if (chatTab == ChatTab.Guild) |
| | | else if (chatTab == ChatChannel.Guild) |
| | | { |
| | | manager.nowChatChannel = ChatChannel.Guild; |
| | | } |
| | |
| | | // 打开界面时默认到底部,无未读 |
| | | isJumpArea = true; |
| | | scrWorld.lockType = EnhanceLockType.LockVerticalBottom; // 初始锁定底部 |
| | | scrWorld.SetActive(chatTab == ChatTab.World); |
| | | scrWorld.SetActive(chatTab == ChatChannel.World); |
| | | |
| | | scrGuild.lockType = EnhanceLockType.LockVerticalBottom; // 初始锁定底部 |
| | | scrGuild.SetActive(chatTab == ChatTab.Guild); |
| | | scrGuild.SetActive(chatTab == ChatChannel.Guild); |
| | | |
| | | scrCrossServer.lockType = EnhanceLockType.LockVerticalBottom; // 初始锁定底部 |
| | | scrCrossServer.SetActive(chatTab == ChatTab.CrossServer); |
| | | scrCrossServer.SetActive(chatTab == ChatChannel.CrossServer); |
| | | |
| | | transInput.SetActive(true); |
| | | serversBtn.SetActive(chatTab == ChatTab.CrossServer); |
| | | serversBtn.SetActive(chatTab == ChatChannel.CrossServer); |
| | | |
| | | CreateChatTabScroller(); |
| | | |
| | | switch (chatTab) |
| | | { |
| | | case ChatTab.World: |
| | | case ChatChannel.World: |
| | | manager.nowChatChannel = ChatChannel.World; |
| | | CreateScroller(scrWorld, ChatChannel.World); |
| | | ScrollerJump(scrWorld, ChatChannel.World); |
| | | ClearUnreadMsg(); |
| | | break; |
| | | case ChatTab.Guild: |
| | | case ChatChannel.Guild: |
| | | manager.nowChatChannel = ChatChannel.Guild; |
| | | CreateScroller(scrGuild, ChatChannel.Guild); |
| | | ScrollerJump(scrGuild, ChatChannel.Guild); |
| | | ClearUnreadMsg(); |
| | | break; |
| | | case ChatTab.CrossServer: |
| | | case ChatChannel.CrossServer: |
| | | manager.nowChatChannel = ChatChannel.CrossServer; |
| | | CreateScroller(scrCrossServer, ChatChannel.CrossServer); |
| | | ScrollerJump(scrCrossServer, ChatChannel.CrossServer); |
| | |
| | | scroller.m_Scorller.RefreshActiveCellViews(); |
| | | } |
| | | |
| | | if (type == ChatChannel.World && manager.nowChatTab != ChatTab.World) |
| | | if (type == ChatChannel.World && manager.nowChatTab != ChatChannel.World) |
| | | return; |
| | | if (type == ChatChannel.Guild && manager.nowChatTab != ChatTab.Guild) |
| | | if (type == ChatChannel.Guild && manager.nowChatTab != ChatChannel.Guild) |
| | | return; |
| | | if (type == ChatChannel.CrossServer && manager.nowChatTab != ChatTab.CrossServer) |
| | | if (type == ChatChannel.CrossServer && manager.nowChatTab != ChatChannel.CrossServer) |
| | | return; |
| | | // 1. 自己发送的消息 -> 强制跳转到底部 + 清零 |
| | | if (playerId == PlayerDatas.Instance.PlayerId) |