yyl
2026-03-31 0fa617a09eedf6bdb25eda55fac1d3344859fd93
Main/System/AssetVersion/InGameDownTestUtility.cs
@@ -45,7 +45,9 @@
    public static void ClearAssets()
    {
#if !UNITY_WEBGL
        Directory.Delete(Application.persistentDataPath, true);
#endif
        LocalSave.DeleteKey("HasDownLoadFullAsset");
    }