| | |
| | | using System.Collections; |
| | | using Cysharp.Threading.Tasks; |
| | | using UnityEngine; |
| | | using UnityEngine.UI; |
| | | public class ChatPlayerMineCell : MonoBehaviour |
| | |
| | | PlayerDatas.Instance.baseData.face, |
| | | PlayerDatas.Instance.baseData.facePic)); |
| | | |
| | | title.InitUI(PlayerDatas.Instance.baseData.realmLevel, PlayerDatas.Instance.baseData.TitleID); |
| | | title.InitUI(PlayerDatas.Instance.baseData.realmLevel, PlayerDatas.Instance.baseData.TitleID).Forget(); |
| | | if (manager.nowChatTab == ChatChannel.World) |
| | | { |
| | | string serverName = ServerListCenter.Instance.GetServerName(UIHelper.GetServerIDByAccount(PlayerDatas.Instance.baseData.AccID)); |