Main/System/Debug/DebugUtility.cs
@@ -47,8 +47,12 @@ } else { #if !UNITY_WEBGL var parentDirectory = Directory.GetParent(Application.persistentDataPath); debugAccount = File.Exists(parentDirectory + "/Debug"); #else debugAccount = false; #endif } if (LocalSave.GetString("#@#BrancH") != string.Empty) @@ -70,6 +74,7 @@ if (debugAccount) { #if !UNITY_WEBGL if (Application.isMobilePlatform) { var parentDirectory = Directory.GetParent(Application.persistentDataPath); @@ -83,6 +88,7 @@ } } } #endif } }).Forget();