Main/System/Guild/GuildApplyListCell.cs
@@ -1,5 +1,6 @@ using System; using System.Collections.Generic; using Cysharp.Threading.Tasks; using UnityEngine; using UnityEngine.UI; @@ -23,7 +24,7 @@ lvText.text = data.LV.ToString(); fightPointText.text = UIHelper.ReplaceLargeArtNum(data.FightPower); avatarCell.InitUI(AvatarHelper.GetAvatarModel(data.PlayerID, data.Face, data.FacePic)); officialTitleCell.InitUI(data.RealmLV, data.TitleID); officialTitleCell.InitUI(data.RealmLV, data.TitleID).Forget(); yesButton.SetListener(() => {