Main/System/Guild/GuildDonateDetailCell.cs
@@ -1,5 +1,6 @@ using System.Collections; using System.Collections.Generic; using Cysharp.Threading.Tasks; using UnityEngine; using UnityEngine.UI; @@ -25,7 +26,7 @@ nameText.text = playerInfo.Name; avatarCell.InitUI(AvatarHelper.GetAvatarModel(0, playerInfo.Face, playerInfo.FacePic)); titleCell.InitUI(playerInfo.RealmLV, playerInfo.TitleID); titleCell.InitUI(playerInfo.RealmLV, playerInfo.TitleID).Forget(); lvText.text = playerInfo.LV.ToString();