Main/System/Guild/GuildMemberCell.cs
@@ -1,6 +1,7 @@ using System; using System.Collections; using System.Collections.Generic; using Cysharp.Threading.Tasks; using UnityEngine; using UnityEngine.UI; @@ -32,7 +33,7 @@ nameText.text = playerInfo.Name; avatarCell.InitUI(AvatarHelper.GetAvatarModel(0, playerInfo.Face, playerInfo.FacePic)); titleCell.InitUI(playerInfo.RealmLV, playerInfo.TitleID); titleCell.InitUI(playerInfo.RealmLV, playerInfo.TitleID).Forget(); lvText.text = playerInfo.LV.ToString(); if (playerInfo.FmLV > 0) {