Main/System/HeroDebut/HeroDebutCallResultWin.cs
@@ -1,6 +1,7 @@ using UnityEngine; using DG.Tweening; using System.Collections.Generic; using Cysharp.Threading.Tasks; public class HeroDebutCallResultWin : UIBase { @@ -335,7 +336,7 @@ if (!UIManager.Instance.IsOpenedInList<HeroShowLHWin>()) { UIManager.Instance.OpenWindow<HeroShowLHWin>(); UIManager.Instance.OpenWindowAsync<HeroShowLHWin>().Forget(); } } }