| | |
| | | using System.Collections.Generic; |
| | | using Cysharp.Threading.Tasks; |
| | | using UnityEngine; |
| | | using UnityEngine.UI; |
| | | |
| | |
| | | int heroID = manager.GetHeroIDBySkinID(manager.currentChooseSkinID); |
| | | HeroUIManager.Instance.selectForPreviewHeroID = heroID; |
| | | HeroUIManager.Instance.selectSkinIndex = manager.GetSkinIndexInHeroConfig(heroID, manager.currentChooseSkinID); |
| | | UIManager.Instance.OpenWindow<HeroBestBaseWin>(1); |
| | | UIManager.Instance.OpenWindowAsync<HeroBestBaseWin>(1).Forget(); |
| | | }); |
| | | } |
| | | |
| | |
| | | awardBgImage.SetSprite(skinArtConfig.AwardBGImage); |
| | | awardBgImage.SetNativeSize(); |
| | | |
| | | uiHeroController.Create(skinID, modelScale); |
| | | lhController.Create(skinID, 1, motionName: "", isLh: true); |
| | | uiHeroController.Create(skinID, modelScale).Forget(); |
| | | lhController.Create(skinID, 1, motionName: "", isLh: true).Forget(); |
| | | countryImage.SetSprite(HeroUIManager.Instance.GetCountryIconName(heroConfig.Country)); |
| | | OnSecondEvent(); |
| | | |