yyl
2026-03-31 0fa617a09eedf6bdb25eda55fac1d3344859fd93
Main/System/HeroFates/HeroFatesIHItem.cs
@@ -1,4 +1,5 @@
using System.Collections.Generic;
using Cysharp.Threading.Tasks;
using UnityEngine;
using UnityEngine.UI;
@@ -21,7 +22,7 @@
        uiHeroController.Create(heroSkinConfig.SkinID, lhSize);
        uiHeroController.Create(heroSkinConfig.SkinID, lhSize).Forget();
        bool isHasHero = HeroManager.Instance.HasHero(heroId);
        if (isHasHero)
        {
@@ -48,12 +49,12 @@
                }
                HeroInfo heroInfo = nowMaxStarHeroDict[heroId];
                HeroUIManager.Instance.selectHeroGuid = heroInfo.itemHero.guid;
                UIManager.Instance.OpenWindow<HeroTrainBaseWin>();
                UIManager.Instance.OpenWindowAsync<HeroTrainBaseWin>().Forget();
            }
            else
            {
                HeroUIManager.Instance.selectForPreviewHeroID = heroId;
                UIManager.Instance.OpenWindow<HeroBestBaseWin>();
                UIManager.Instance.OpenWindowAsync<HeroBestBaseWin>().Forget();
            }
        });
    }