yyl
2026-03-31 0fa617a09eedf6bdb25eda55fac1d3344859fd93
Main/System/HeroUI/HeroCardCell.cs
@@ -1,3 +1,4 @@
using Cysharp.Threading.Tasks;
using UnityEngine;
using UnityEngine.UI;
using System.Collections.Generic;
@@ -38,7 +39,7 @@
        var heroConfig = hero.heroConfig;
        countryImg.SetSprite(HeroUIManager.Instance.GetCountryIconName(heroConfig.Country));
        jobImg.SetSprite(HeroUIManager.Instance.GetJobIconName(heroConfig.Class));
        heroModel.Create(heroConfig.SkinIDList[hero.SkinIndex], heroConfig.UIScale);
        heroModel.Create(heroConfig.SkinIDList[hero.SkinIndex], heroConfig.UIScale).Forget();
        onStateImg.SetActive(hero.IsInTeamByTeamType(BattlePreSetType.Story));
        int teamPos = TeamManager.Instance.GetTeam(BattlePreSetType.Story).GetPosition(hero.itemHero.guid);
@@ -92,7 +93,7 @@
        heroCardBtn.AddListener(() =>
        {
            HeroUIManager.Instance.selectHeroGuid = guid;
            UIManager.Instance.OpenWindow<HeroTrainBaseWin>(funcState == 3 ? 1 : 0);
            UIManager.Instance.OpenWindowAsync<HeroTrainBaseWin>(funcState == 3 ? 1 : 0).Forget();
        });
    }
}