yyl
2026-03-31 0fa617a09eedf6bdb25eda55fac1d3344859fd93
Main/System/HeroUI/HeroSkinRoleCell.cs
@@ -1,5 +1,6 @@
using System;
using System.Collections.Generic;
using Cysharp.Threading.Tasks;
using UnityEngine;
using UnityEngine.UI;
public class HeroSkinRoleCell : MonoBehaviour
@@ -12,7 +13,7 @@
    public void Display(HeroConfig heroConfig, int index)
    {
        selectImg.SetActive(HeroSkinChooseWin.selectIndex == index);
        heroModel.Create(heroConfig.SkinIDList[index], heroConfig.UIScale);
        heroModel.Create(heroConfig.SkinIDList[index], heroConfig.UIScale).Forget();
        selectBtn.AddListener(() =>
        {
            var ui = UIManager.Instance.GetUI<HeroSkinChooseWin>();