Main/System/InternalAffairs/GoldRushWorkCell.cs
@@ -1,5 +1,6 @@ using System; using System.Collections.Generic; using Cysharp.Threading.Tasks; using UnityEngine; using UnityEngine.UI; @@ -78,7 +79,7 @@ { heroModels[i].SetActive(true); var skinID = GoldRushManager.Instance.GetWorkerSkinID(campID, i); heroModels[i].Create(skinID, 0.6f, motionName:"run"); heroModels[i].Create(skinID, 0.6f, motionName:"run").Forget(); } else {