yyl
2026-03-31 0fa617a09eedf6bdb25eda55fac1d3344859fd93
Main/System/InternalAffairs/GoldRushWorkCell.cs
@@ -1,5 +1,6 @@
using System;
using System.Collections.Generic;
using Cysharp.Threading.Tasks;
using UnityEngine;
using UnityEngine.UI;
@@ -78,7 +79,7 @@
                {
                    heroModels[i].SetActive(true);
                    var skinID = GoldRushManager.Instance.GetWorkerSkinID(campID, i);
                    heroModels[i].Create(skinID, 0.6f, motionName:"run");
                    heroModels[i].Create(skinID, 0.6f, motionName:"run").Forget();
                }
                else
                {