yyl
2026-03-31 0fa617a09eedf6bdb25eda55fac1d3344859fd93
Main/System/ItemTip/ItemTipWayWin.cs
@@ -1,6 +1,7 @@

using System;
using System.Collections.Generic;
using Cysharp.Threading.Tasks;
using UnityEngine;
using UnityEngine.UI;
@@ -102,7 +103,7 @@
                if (StoreModel.Instance.CheckPopBuyWin(shopID))
                {
                    StoreModel.Instance.buyShopID = shopID;
                    UIManager.Instance.OpenWindow<BuyItemWin>();
                    UIManager.Instance.OpenWindowAsync<BuyItemWin>().Forget();
                }
                break;
            case 2:
@@ -116,7 +117,7 @@
                }
                else
                {
                    UIManager.Instance.OpenWindow<StoreBaseWin>(2);
                    UIManager.Instance.OpenWindowAsync<StoreBaseWin>(2).Forget();
                }
                break;
            case 3:
@@ -127,7 +128,7 @@
                }
                if (!UIManager.Instance.IsOpened<TimingGiftWin>())
                {
                    UIManager.Instance.OpenWindow<TimingGiftWin>(int.Parse(way.CustomValue));
                    UIManager.Instance.OpenWindowAsync<TimingGiftWin>(int.Parse(way.CustomValue)).Forget();
                }
                break;
            case 0: