| | |
| | | using System; |
| | | using System.Collections; |
| | | using System.Collections.Generic; |
| | | using Cysharp.Threading.Tasks; |
| | | using UnityEngine; |
| | | using UnityEngine.UI; |
| | | |
| | |
| | | rankBtn.AddListener(() => |
| | | { |
| | | |
| | | UIManager.Instance.OpenWindow<PlayerRankWin>(0); |
| | | UIManager.Instance.OpenWindowAsync<PlayerRankWin>(0).Forget(); |
| | | |
| | | }); |
| | | |
| | |
| | | |
| | | heroRoadBtn.AddListener(() => |
| | | { |
| | | UIManager.Instance.OpenWindow<DayMissionBaseWin>(2); |
| | | UIManager.Instance.OpenWindowAsync<DayMissionBaseWin>(2).Forget(); |
| | | }); |
| | | |
| | | funPresetBtn.AddListener(()=> |
| | |
| | | SmallTipWin.showText = Language.Get("SmallTipFomat",SkillConfig.Get(skillID)?.SkillName, SkillConfig.Get(skillID)?.Description) ; |
| | | SmallTipWin.worldPos = CameraManager.uiCamera.ScreenToWorldPoint(Input.mousePosition); |
| | | SmallTipWin.isDownShow = true; |
| | | UIManager.Instance.OpenWindow<SmallTipWin>(); |
| | | UIManager.Instance.OpenWindowAsync<SmallTipWin>().Forget(); |
| | | }); |
| | | } |
| | | else |
| | |
| | | } |
| | | } |
| | | |
| | | bossModel.Create(npcConfig.SkinID, npcConfig.ModelScale); |
| | | bossModel.Create(npcConfig.SkinID, npcConfig.ModelScale).Forget(); |
| | | |
| | | fightPowerText.text = UIHelper.ReplaceLargeArtNum(levelConfig.FightPower); |
| | | |