| | |
| | | using System.Collections.Generic; |
| | | using UnityEngine; |
| | | using UnityEngine.UI; |
| | | using Cysharp.Threading.Tasks; |
| | | |
| | | |
| | | ////开服活动-主线关卡活动 |
| | |
| | | } |
| | | } |
| | | |
| | | protected override void OpenSubUIByTabIndex() |
| | | protected override async void OpenSubUIByTabIndex() |
| | | { |
| | | switch (functionOrder) |
| | | { |
| | | case 0: |
| | | currentSubUI = UIManager.Instance.OpenWindow<OSRankWin>(3); |
| | | currentSubUI = await UIManager.Instance.OpenWindowAsync<OSRankWin>(3); |
| | | break; |
| | | case 1: |
| | | currentSubUI = UIManager.Instance.OpenWindow<OSRankMainLeveAwardWin>(); |
| | | currentSubUI = await UIManager.Instance.OpenWindowAsync<OSRankMainLeveAwardWin>(); |
| | | break; |
| | | } |
| | | } |