| | |
| | | using System; |
| | | using Cysharp.Threading.Tasks; |
| | | using UnityEngine; |
| | | |
| | | public class BuffInfoWin : UIBase |
| | |
| | | if (heroSkinConfig == null) return; |
| | | |
| | | teamImage.SetSprite(data.isMySide ? "OtherHeroDetailBGBlue" : "OtherHeroDetailBGRed"); |
| | | var sprite = UILoader.LoadSprite("HeroHead", HeroSkinConfig.Get(data.skinID).SquareIcon); |
| | | if (sprite == null) |
| | | { |
| | | // 内网未配置时 |
| | | heroImage.SetSprite("herohead_default"); |
| | | } |
| | | else |
| | | { |
| | | heroImage.overrideSprite = sprite; |
| | | } |
| | | UILoader.LoadSprite("HeroHead", HeroSkinConfig.Get(data.skinID).SquareIcon, heroImage, "herohead_default").Forget(); |
| | | heroNameText.text = heroConfig.Name; |
| | | |
| | | CreateScroller(); |