| | |
| | | var sprite = await UILoader.LoadSpriteAsync("HeroHead", skinConfig.SquareIcon); |
| | | if (sprite == null) |
| | | { |
| | | Show(imgFace, spine, uiFrame, resourceType, "herohead_default", null, ellipseMask); |
| | | Show(type, imgFace, spine, uiFrame, resourceType, "herohead_default", null, ellipseMask); |
| | | } |
| | | else |
| | | { |
| | | Show(imgFace, spine, uiFrame, resourceType, string.Empty, sprite, ellipseMask); |
| | | Show(type, imgFace, spine, uiFrame, resourceType, string.Empty, sprite, ellipseMask); |
| | | } |
| | | } |
| | | else |
| | | { |
| | | resourceValue = GetResourceValue(type, id); |
| | | Show(imgFace, spine, uiFrame, resourceType, resourceValue, null, ellipseMask); |
| | | Show(type, imgFace, spine, uiFrame, resourceType, resourceValue, null, ellipseMask); |
| | | } |
| | | |
| | | } |