yyl
2026-03-31 0fa617a09eedf6bdb25eda55fac1d3344859fd93
Main/System/Settlement/BattleSettlementManager.cs
@@ -110,11 +110,11 @@
            case BattleConst.QYBattleField:
                if (isWin)
                {
                    UIManager.Instance.OpenWindow<QYBattleVictoryWin>();
                    UIManager.Instance.OpenWindowAsync<QYBattleVictoryWin>().Forget();
                }
                else
                {
                    UIManager.Instance.OpenWindow<QYBattleFailWin>();
                    UIManager.Instance.OpenWindowAsync<QYBattleFailWin>().Forget();
                }
                break;
            default: