Main/System/Settlement/BattleSettlementManager.cs
@@ -110,11 +110,11 @@ case BattleConst.QYBattleField: if (isWin) { UIManager.Instance.OpenWindow<QYBattleVictoryWin>(); UIManager.Instance.OpenWindowAsync<QYBattleVictoryWin>().Forget(); } else { UIManager.Instance.OpenWindow<QYBattleFailWin>(); UIManager.Instance.OpenWindowAsync<QYBattleFailWin>().Forget(); } break; default: