yyl
2026-03-31 0fa617a09eedf6bdb25eda55fac1d3344859fd93
Main/System/Store/StoreModel.cs
@@ -1,7 +1,7 @@
using System;
using System.Collections.Generic;
using System.Linq;
using Cysharp.Threading.Tasks;
using UnityEngine;
using LitJson;
using System.Collections;
@@ -591,7 +591,7 @@
        if (!TryGetIsSellOut(cfg, out var cnt))
        {
            buyShopID = shopID;
            UIManager.Instance.OpenWindow<BuyItemWin>();
            UIManager.Instance.OpenWindowAsync<BuyItemWin>().Forget();
        }
        else
        {