Main/Core/GameEngine/Launch/LaunchInHot.cs
@@ -26,10 +26,10 @@ Application.backgroundLoadingPriority = ThreadPriority.High; Screen.sleepTimeout = SleepTimeout.NeverSleep; SDKUtils.Instance.Init(); //原sdk接口 if (!AssetSource.isUseAssetBundle) { InitSystemMgr(); SDKUtils.Instance.Init(); //原sdk接口 // 这里还没开始加载配置 但是提前加载了供LaunchWin使用 PriorLanguageConfig.LazyInit();