hch
2025-07-08 109af8a8a6be90183cafd2cf2a4e59e445e9aedc
Main/Component/UI/Core/TextImage.cs
@@ -20,7 +20,7 @@
    {
        base.Awake();
        base.font = FontUtility.preferred;
        base.material = MaterialUtility.hudMaterial;
        // base.material = MaterialUtility.hudMaterial;
        if (sprite != null)
        {