Main/System/Battle/BattleManager.cs
@@ -710,12 +710,12 @@ if (bf.guid == battleField.guid) { bf.SetFocus(true); BattleDebug.LogError("[FocusBattleField] Focus : " + bf.GetType().Name); Debug.Log("[FocusBattleField] Focus : " + bf.GetType().Name); } else { bf.SetFocus(false); BattleDebug.LogError("[FocusBattleField] Lose Focus : " + bf.GetType().Name); Debug.Log("[FocusBattleField] Lose Focus : " + bf.GetType().Name); } } }