Main/System/Hero/HeroInfo.Level.cs
@@ -3,6 +3,17 @@ public partial class HeroInfo { // 武将等级 public int heroLevel { get { if (itemHero == null) return 0; return itemHero.GetUseDataFirstValue(70); } } protected int GetLevelCultivationPercent(HeroAttrType attrType) { // YYL TODO