| | |
| | | using UnityEngine; |
| | | using LitJson; |
| | | |
| | | public class FuncOpen |
| | | { |
| | | private static FuncOpen _inst = null; |
| | | public static FuncOpen Instance { |
| | | get { |
| | | if (_inst == null) |
| | | { |
| | | _inst = new FuncOpen(); |
| | | } |
| | | return _inst; |
| | | } |
| | | } |
| | | |
| | | protected FuncOpen() |
| | | { |
| | | if (Application.isEditor) |
| | | public class FuncOpen |
| | | { |
| | | private static FuncOpen _inst = null; |
| | | public static FuncOpen Instance { |
| | | get { |
| | | if (_inst == null) |
| | | { |
| | | if (!Application.isPlaying) return; |
| | | _inst = new FuncOpen(); |
| | | } |
| | | |
| | | var allKeys = new List<int>(FuncOpenLVConfig.dic.Keys);//GetKeys(); |
| | | funcArray = new int[allKeys.Count]; |
| | | int _index = 0; |
| | | foreach (var key in allKeys) |
| | | { |
| | | int func = key; |
| | | funcOpenState[func] = false; |
| | | funcArray[_index] = func; |
| | | _index++; |
| | | } |
| | | |
| | | DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent += BeforePlayerDataInitializeEvent; |
| | | DTC0102_tagCDBPlayer.switchAccountEvent += SwitchAccountEvent; |
| | | |
| | | funcClientLVLimitDict.Clear(); |
| | | var jsonConfig = JsonMapper.ToObject(FuncConfigConfig.Get("FuncLevelLimitClient").Numerical1); |
| | | foreach (var key in jsonConfig.Keys) |
| | | { |
| | | funcClientLVLimitDict[int.Parse(key)] = int.Parse(jsonConfig[key].ToString()); |
| | | } |
| | | } |
| | | |
| | | private void BeforePlayerDataInitializeEvent() |
| | | { |
| | | for (int i = 0; i < funcArray.Length; i++) |
| | | { |
| | | funcOpenState[funcArray[i]] = false; |
| | | } |
| | | } |
| | | |
| | | private void SwitchAccountEvent() |
| | | { |
| | | for (int i = 0; i < funcArray.Length; i++) |
| | | { |
| | | funcOpenState[funcArray[i]] = false; |
| | | if (OnFuncStateChangeEvent != null) |
| | | { |
| | | OnFuncStateChangeEvent(funcArray[i]); |
| | | } |
| | | } |
| | | } |
| | | |
| | | // TaskModel m_TaskModel; |
| | | // TaskModel taskmodel { get { return m_TaskModel ?? (m_TaskModel = ModelCenter.Instance.GetModel<TaskModel>()); } } |
| | | private static Dictionary<int, bool> funcOpenState = new Dictionary<int, bool>(); |
| | | private int[] funcArray; |
| | | |
| | | public event Action<int> OnFuncStateChangeEvent; |
| | | |
| | | //纯客户端的功能等级限制, key 以功能配置表的FuncLevelLimitClient为准 |
| | | //1. 精彩活动-全服红包显示等级 |
| | | public Dictionary<int, int> funcClientLVLimitDict = new Dictionary<int, int>(); |
| | | public bool IsClientLVLimit(int key) |
| | | { |
| | | if (!funcClientLVLimitDict.ContainsKey(key)) |
| | | return true; |
| | | |
| | | if (PlayerDatas.Instance.baseData.LV >= funcClientLVLimitDict[key]) |
| | | return true; |
| | | |
| | | return false; |
| | | } |
| | | |
| | | |
| | | public void UpdateFuncState(HA302_tagMCFuncOpenStateList vNetData) |
| | | { |
| | | for (int i = 0; i < vNetData.FuncCount; i++) |
| | | { |
| | | |
| | | var funcState = vNetData.FuncStateList[i]; |
| | | |
| | | bool bPerFuncIsOpen = false; |
| | | bool bAfterFuncIsOpen = false; |
| | | |
| | | if (!funcOpenState.ContainsKey(funcState.FuncID)) |
| | | { |
| | | funcOpenState.Add(funcState.FuncID, funcState.State == 1); |
| | | bAfterFuncIsOpen = true; |
| | | } |
| | | else |
| | | { |
| | | bPerFuncIsOpen = funcOpenState[funcState.FuncID]; |
| | | funcOpenState[funcState.FuncID] = funcState.State == 1; |
| | | bAfterFuncIsOpen = funcOpenState[funcState.FuncID]; |
| | | } |
| | | if (OnFuncStateChangeEvent != null) |
| | | { |
| | | OnFuncStateChangeEvent(funcState.FuncID); |
| | | } |
| | | } |
| | | } |
| | | |
| | | private bool IsFuncOpen(int key, out int errorCode) |
| | | { |
| | | |
| | | errorCode = 0; |
| | | var config = FuncOpenLVConfig.Get(key); |
| | | if (config == null) |
| | | { |
| | | return false; |
| | | } |
| | | // if (config.LimitMagicWeapon > 0) |
| | | // { |
| | | // Treasure treasure = null; |
| | | // var _stage = config.LimitMagicWeapon % 100; |
| | | // ModelCenter.Instance.GetModel<TreasureModel>().TryGetTreasure(config.LimitMagicWeapon / 100, out treasure); |
| | | // if (treasure == null || treasure.state != TreasureState.Collected || treasure.level < _stage) |
| | | // { |
| | | // errorCode = 2; |
| | | // return false; |
| | | // } |
| | | // } |
| | | // if (config.LimitMissionID > 0) |
| | | // { |
| | | // MissionDetailDates missionDetailDates = null; |
| | | // taskmodel.allMissionDict.TryGetValue(config.LimitMissionID, out missionDetailDates); |
| | | // if (missionDetailDates == null || missionDetailDates.MissionState != 3) |
| | | // { |
| | | // errorCode = 4; |
| | | // return false; |
| | | // } |
| | | // } |
| | | // if (config.LimiRealmLV > 0 && PlayerDatas.Instance.baseData.realmLevel < config.LimiRealmLV) |
| | | // { |
| | | // errorCode = 3; |
| | | // return false; |
| | | // } |
| | | if (config.LimitLV > 0 && PlayerDatas.Instance.baseData.LV < config.LimitLV) |
| | | { |
| | | errorCode = 1; |
| | | return false; |
| | | } |
| | | return true; |
| | | // return false; |
| | | } |
| | | |
| | | public bool IsFuncOpen(int key, bool tip = false) |
| | | { |
| | | bool isOpen = false; |
| | | if (funcOpenState.ContainsKey(key)) |
| | | isOpen = funcOpenState[key]; |
| | | if (!isOpen && tip) |
| | | ProcessorFuncErrorTip(key); |
| | | return isOpen; |
| | | } |
| | | |
| | | public void ProcessorFuncErrorTip(int key) |
| | | { |
| | | var config = FuncOpenLVConfig.Get(key); |
| | | if (config != null) |
| | | { |
| | | SoundPlayer.Instance.PlayUIAudio(SoundPlayer.defaultClickNegativeAudio); |
| | | if (config.Tip.Equals("FuncLimit_Level")) |
| | | { |
| | | SysNotifyMgr.Instance.ShowTip(config.Tip); |
| | | return; |
| | | } |
| | | var errorCode = 0; |
| | | if (!IsFuncOpen(key, out errorCode)) |
| | | { |
| | | switch (errorCode) |
| | | { |
| | | case 1: |
| | | SysNotifyMgr.Instance.ShowTip(config.Tip, Language.Get("OpenFunc4", config.LimitLV)); |
| | | break; |
| | | // TODO YYL |
| | | // case 2: |
| | | // var treasureConfig = TreasureConfig.Get(config.LimitMagicWeapon / 100); |
| | | // SysNotifyMgr.Instance.ShowTip(config.Tip, Language.Get("OpenFunc1", treasureConfig != null ? treasureConfig.Name : string.Empty)); |
| | | // break; |
| | | // case 3: |
| | | // SysNotifyMgr.Instance.ShowTip(config.Tip, UIHelper.GetRealmName(config.LimiRealmLV, true)); |
| | | // break; |
| | | case 4: |
| | | if (config.LimitLV > 0) |
| | | { |
| | | SysNotifyMgr.Instance.ShowTip(config.Tip, Language.Get("OpenFunc2", config.LimitLV)); |
| | | } |
| | | else |
| | | { |
| | | SysNotifyMgr.Instance.ShowTip(config.Tip, Language.Get("OpenFunc3")); |
| | | } |
| | | break; |
| | | } |
| | | } |
| | | } |
| | | } |
| | | |
| | | public int GetLimitLv(int key) |
| | | { |
| | | // FuncOpenLVConfig tagFuncOpenLVModel = FuncOpenLVConfig.Get(key); |
| | | // if (tagFuncOpenLVModel.LimitLV != 0) |
| | | // { |
| | | // return tagFuncOpenLVModel.LimitLV; |
| | | // } |
| | | // if (tagFuncOpenLVModel.LimitMissionID != 0) |
| | | // { |
| | | // var TaskConfig = PyTaskConfig.Get(tagFuncOpenLVModel.LimitMissionID); |
| | | // return TaskConfig.lv; |
| | | // } |
| | | |
| | | return 1; |
| | | } |
| | | |
| | | Dictionary<int, ICheckFuncOpen> m_CheckFuncDict = new Dictionary<int, ICheckFuncOpen>(); |
| | | public void Register(int _key, ICheckFuncOpen _check) |
| | | { |
| | | if (!m_CheckFuncDict.ContainsKey(_key)) |
| | | { |
| | | m_CheckFuncDict.Add(_key, _check); |
| | | } |
| | | } |
| | | |
| | | public bool CheckFuncOpen(int _key) |
| | | { |
| | | if (m_CheckFuncDict.ContainsKey(_key)) |
| | | { |
| | | return m_CheckFuncDict[_key].CheckFunc(); |
| | | } |
| | | return true; |
| | | return _inst; |
| | | } |
| | | } |
| | | |
| | | public interface ICheckFuncOpen |
| | | protected FuncOpen() |
| | | { |
| | | bool CheckFunc(); |
| | | } |
| | | if (Application.isEditor) |
| | | { |
| | | if (!Application.isPlaying) return; |
| | | } |
| | | |
| | | var allKeys = new List<int>(FuncOpenLVConfig.dic.Keys);//GetKeys(); |
| | | funcArray = new int[allKeys.Count]; |
| | | int _index = 0; |
| | | foreach (var key in allKeys) |
| | | { |
| | | int func = key; |
| | | funcOpenState[func] = false; |
| | | funcArray[_index] = func; |
| | | _index++; |
| | | } |
| | | |
| | | DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent += BeforePlayerDataInitializeEvent; |
| | | DTC0102_tagCDBPlayer.switchAccountEvent += SwitchAccountEvent; |
| | | |
| | | funcClientLVLimitDict.Clear(); |
| | | var jsonConfig = JsonMapper.ToObject(FuncConfigConfig.Get("FuncLevelLimitClient").Numerical1); |
| | | foreach (var key in jsonConfig.Keys) |
| | | { |
| | | funcClientLVLimitDict[int.Parse(key)] = int.Parse(jsonConfig[key].ToString()); |
| | | } |
| | | } |
| | | |
| | | private void BeforePlayerDataInitializeEvent() |
| | | { |
| | | for (int i = 0; i < funcArray.Length; i++) |
| | | { |
| | | funcOpenState[funcArray[i]] = false; |
| | | } |
| | | } |
| | | |
| | | private void SwitchAccountEvent() |
| | | { |
| | | for (int i = 0; i < funcArray.Length; i++) |
| | | { |
| | | funcOpenState[funcArray[i]] = false; |
| | | if (OnFuncStateChangeEvent != null) |
| | | { |
| | | OnFuncStateChangeEvent(funcArray[i]); |
| | | } |
| | | } |
| | | } |
| | | |
| | | // TaskModel m_TaskModel; |
| | | // TaskModel taskmodel { get { return m_TaskModel ?? (m_TaskModel = ModelCenter.Instance.GetModel<TaskModel>()); } } |
| | | private static Dictionary<int, bool> funcOpenState = new Dictionary<int, bool>(); |
| | | private int[] funcArray; |
| | | |
| | | public event Action<int> OnFuncStateChangeEvent; |
| | | |
| | | //纯客户端的功能等级限制, key 以功能配置表的FuncLevelLimitClient为准 |
| | | //1. 精彩活动-全服红包显示等级 |
| | | public Dictionary<int, int> funcClientLVLimitDict = new Dictionary<int, int>(); |
| | | public bool IsClientLVLimit(int key) |
| | | { |
| | | if (!funcClientLVLimitDict.ContainsKey(key)) |
| | | return true; |
| | | |
| | | if (PlayerDatas.Instance.baseData.LV >= funcClientLVLimitDict[key]) |
| | | return true; |
| | | |
| | | return false; |
| | | } |
| | | |
| | | |
| | | public void UpdateFuncState(HA302_tagMCFuncOpenStateList vNetData) |
| | | { |
| | | for (int i = 0; i < vNetData.FuncCount; i++) |
| | | { |
| | | |
| | | var funcState = vNetData.FuncStateList[i]; |
| | | |
| | | bool bPerFuncIsOpen = false; |
| | | bool bAfterFuncIsOpen = false; |
| | | |
| | | if (!funcOpenState.ContainsKey(funcState.FuncID)) |
| | | { |
| | | funcOpenState.Add(funcState.FuncID, funcState.State == 1); |
| | | bAfterFuncIsOpen = true; |
| | | } |
| | | else |
| | | { |
| | | bPerFuncIsOpen = funcOpenState[funcState.FuncID]; |
| | | funcOpenState[funcState.FuncID] = funcState.State == 1; |
| | | bAfterFuncIsOpen = funcOpenState[funcState.FuncID]; |
| | | } |
| | | if (OnFuncStateChangeEvent != null) |
| | | { |
| | | OnFuncStateChangeEvent(funcState.FuncID); |
| | | } |
| | | } |
| | | } |
| | | |
| | | private bool IsFuncOpen(int key, out int errorCode) |
| | | { |
| | | |
| | | errorCode = 0; |
| | | var config = FuncOpenLVConfig.Get(key); |
| | | if (config == null) |
| | | { |
| | | return false; |
| | | } |
| | | |
| | | if (config.OpenDay > 0) |
| | | { |
| | | if (config.OpenDay > TimeUtility.OpenDay + 1) |
| | | { |
| | | errorCode = 2; |
| | | return false; |
| | | } |
| | | } |
| | | |
| | | if (config.LimitMissionID > 0) |
| | | { |
| | | |
| | | if (TaskManager.Instance.GetNeedFinishTaskCount(config.LimitMissionID) > 0) |
| | | { |
| | | errorCode = 4; |
| | | return false; |
| | | } |
| | | } |
| | | if (config.LimiRealmLV > 0 && PlayerDatas.Instance.baseData.realmLevel < config.LimiRealmLV) |
| | | { |
| | | errorCode = 3; |
| | | return false; |
| | | } |
| | | if (config.LimitLV > 0 && PlayerDatas.Instance.baseData.LV < config.LimitLV) |
| | | { |
| | | errorCode = 1; |
| | | return false; |
| | | } |
| | | return true; |
| | | // return false; |
| | | } |
| | | |
| | | public bool IsFuncOpen(int key, bool tip = false) |
| | | { |
| | | bool isOpen = false; |
| | | if (funcOpenState.ContainsKey(key)) |
| | | isOpen = funcOpenState[key]; |
| | | if (!isOpen && tip) |
| | | ProcessorFuncErrorTip(key); |
| | | return isOpen; |
| | | } |
| | | |
| | | public void ProcessorFuncErrorTip(int key) |
| | | { |
| | | var config = FuncOpenLVConfig.Get(key); |
| | | if (config != null) |
| | | { |
| | | SoundPlayer.Instance.PlayUIAudio(SoundPlayer.defaultClickNegativeAudio); |
| | | |
| | | var errorCode = 0; |
| | | if (!IsFuncOpen(key, out errorCode)) |
| | | { |
| | | switch (errorCode) |
| | | { |
| | | case 1: |
| | | SysNotifyMgr.Instance.ShowStringTip(Language.Get("FuncLimit_Level", config.LimitLV) |
| | | + Language.Get("FuncLimitOpen1")); |
| | | break; |
| | | case 2: |
| | | //开服多少天 一般是组合 |
| | | if (config.LimitLV != 0) |
| | | { |
| | | SysNotifyMgr.Instance.ShowStringTip(Language.Get("FuncLimit_OpenDay", config.OpenDay) |
| | | + Language.Get("FuncLimitOpen2") |
| | | + Language.Get("FuncLimit_Level", config.LimitLV) |
| | | + Language.Get("FuncLimitOpen1")); |
| | | |
| | | } |
| | | else if (config.LimitMissionID != 0) |
| | | { |
| | | SysNotifyMgr.Instance.ShowStringTip(Language.Get("FuncLimit_OpenDay", config.OpenDay) |
| | | + Language.Get("FuncLimitOpen2") |
| | | + Language.Get("FuncLimit_Mission", TaskManager.Instance.GetNeedFinishTaskCount(config.LimitMissionID)) |
| | | + Language.Get("FuncLimitOpen1")); |
| | | } |
| | | else |
| | | { |
| | | SysNotifyMgr.Instance.ShowStringTip(Language.Get("FuncLimit_OpenDay", config.OpenDay) |
| | | + Language.Get("FuncLimitOpen1")); |
| | | } |
| | | break; |
| | | case 3: |
| | | SysNotifyMgr.Instance.ShowStringTip(Language.Get("FuncLimit_Realm", RealmConfig.Get(config.LimiRealmLV).Name) |
| | | + Language.Get("FuncLimitOpen1")); |
| | | break; |
| | | case 4: |
| | | SysNotifyMgr.Instance.ShowStringTip(Language.Get("FuncLimit_Mission", TaskManager.Instance.GetNeedFinishTaskCount(config.LimitMissionID)) |
| | | + Language.Get("FuncLimitOpen1")); |
| | | break; |
| | | } |
| | | } |
| | | } |
| | | } |
| | | |
| | | public int GetLimitLv(int key) |
| | | { |
| | | // FuncOpenLVConfig tagFuncOpenLVModel = FuncOpenLVConfig.Get(key); |
| | | // if (tagFuncOpenLVModel.LimitLV != 0) |
| | | // { |
| | | // return tagFuncOpenLVModel.LimitLV; |
| | | // } |
| | | // if (tagFuncOpenLVModel.LimitMissionID != 0) |
| | | // { |
| | | // var TaskConfig = PyTaskConfig.Get(tagFuncOpenLVModel.LimitMissionID); |
| | | // return TaskConfig.lv; |
| | | // } |
| | | |
| | | return 1; |
| | | } |
| | | |
| | | Dictionary<int, ICheckFuncOpen> m_CheckFuncDict = new Dictionary<int, ICheckFuncOpen>(); |
| | | public void Register(int _key, ICheckFuncOpen _check) |
| | | { |
| | | if (!m_CheckFuncDict.ContainsKey(_key)) |
| | | { |
| | | m_CheckFuncDict.Add(_key, _check); |
| | | } |
| | | } |
| | | |
| | | public bool CheckFuncOpen(int _key) |
| | | { |
| | | if (m_CheckFuncDict.ContainsKey(_key)) |
| | | { |
| | | return m_CheckFuncDict[_key].CheckFunc(); |
| | | } |
| | | return true; |
| | | } |
| | | } |
| | | |
| | | public interface ICheckFuncOpen |
| | | { |
| | | bool CheckFunc(); |
| | | } |