Main/System/PhantasmPavilion/PhantasmPavilionModelHandler.cs
@@ -8,7 +8,21 @@ } public List<int> GetKeyList() { return ModelConfig.GetKeys(); List<int> allKeys = ModelConfig.GetKeys(); List<int> validKeys = new List<int>(); for (int i = 0; i < allKeys.Count; i++) { int id = allKeys[i]; var modelCfg = ModelConfig.Get(id); // 过滤未达到开服天数的武将和皮肤形象 if (PhantasmPavilionManager.Instance.IsFaceOrModelVisible(modelCfg.UnlockWay, modelCfg.UnlockValue)) { validKeys.Add(id); } } return validKeys; } public int GetResourceType(int id) {