Main/ResModule/ResManager.cs
@@ -249,6 +249,16 @@ LoadSpriteAsync<T>(directory, name, callBack); return; } else if (typeof(T) == typeof(SkeletonDataAsset)) { //文件目录调整,name中包含了路径 if (name.Contains("/")) { directory += name.Substring(0, name.LastIndexOf("/")); name = name.Substring(name.LastIndexOf("/") + 1); } } LoadAssetAsyncInternal<T>(directory, name, callBack, needExt); }