Main/System/HeroDebut/HeroDebutCallWin.cs
@@ -7,6 +7,7 @@ public class HeroDebutCallWin : UIBase { [SerializeField] ImageEx bgImage; [SerializeField] RectTransform changeRect; [SerializeField] UIEffectPlayer changeUIEffect; @@ -248,6 +249,8 @@ xbTypeInfo = HappyXBModel.Instance.GetXBInfoByType(treasureType); if (xbTypeInfo == null) return; bgImage.SetSprite(artConfig.MainBgImage); lhController.Create(skinID, 1, motionName: "", isLh: true); uiHeroController.Create(skinID, modleSize); uiHeroController.transform.localScale = new Vector3(modleSize, modleSize, modleSize);